Until today, I had two programmers working on the code for Work of Fiction, but I’ve gotten sick of waiting around for them to respond to my emails (most notably, they haven’t said anything to me in about three weeks), so I’m just gonna do this shit myself. This also means I’ve got a solid opportunity to make the game a little more interesting to play. Link-A-Pix is a very cool puzzle, but for most people, there’s no way it’d be interesting enough to do 25 times in a row, even if it’s gradually getting harder/more complex/etc over time.
Instead, I’m gonna try to make five abstract puzzle types and have five levels for each. They’ll cycle, so you’ll play one level of each puzzle type, then play a harder level of each puzzle type, etc. Five cycles total.
No change in the story, by the way. Just gonna make it more fun.