So…it took about twice as long as I was expecting, but I just finished the 40th level for Company’s prequel. I’m still probably going to revise things here and there, but there are 40 functioning levels and all of the puzzles are in. What a milestone!
I’m feeling good about the game’s conclusion. I’ve been planning it out during the past few months of work, and it’s pretty strange to finally see it in action. It should work in completely different ways for the people who’ve played the original and the people who haven’t, which is exciting to me.
David’s music is also starting to come together, and it’s sounding marvelous. What else would we expect from him at this point?