Things are still moving along nicely, as far as Once More is concerned. Music and sound are now up and running! The sounds aren’t completely tweaked out yet, so some of them aren’t quite perfect, but they’re all at least close.
I had originally thought that Danny B. was going to write the music for the game, but through some miscommunication, it ended up being David Carney that did it instead. All is well, though–David did a really good job. You can check out the demo version to hear one of the two songs he put together for the game. He also handled the sound effects, so double props for David.
We’re continuing to work on the main character, which has proven to be much more difficult than I expected. The green cyclops guy that’s in the current demo is definitely not going to remain in the game–Once we’ve got his replacement, I’ll put it online. We’ve got something good going, so hopefully it’ll turn out nicely.
So far, the game has over 50 testers, all of which will be listed in the credits. If you want to join them in the tester army, try out the demo and give me some feedback.
Nice idea with the musical instruments, that’s suuuuuuper important for learning something completely. Like you’re going to know about different materials and how sound works, thats cool. I learned about how meat dries, and now I have an idea of how things dry. Also, for the cell game, (maybe) making it more realistic, by like making it kinda like a 3d osmosis jones will make it more visceral and real. maybe. Yea but it’s gonna take you a while to make anything, just like my cousin who’s an artist, each mosaic takes like a month, depending how big it is. A big project, like on the side of a building took him like 8 months, but his work is…. rigorous and detailed and very thoughtful and carefully crafted. His works are good, old museum art good, like roman vases good. Anyway, yea it’s good that you are making your own instruments because i’m doing the same thing, but with economics. It really helps you understand precisely how the physical world works. It’s nice.