Green squares and such.

posted in: Flash | 0

I keep track of all the comments on the site, but I watch the comments for the Grief demo particularly closely, because it’s the project that stands as the most important to me.  Company did extremely well and got me … Continued

The sense of progress.

posted in: Flash | 2

Most of my dev time lately has been spent on Breach 3, which won’t be called Breach 3, but that’s still what it is, so whatever.  YFYIAR is pretty close to being done, and at this point I’m waiting on … Continued

Some design edits for Grief…

posted in: Flash | 2

So, Grief was originally supposed to be a game that featured pretty big levels that contained lots of little challenges that you could approach in any order.  I like the idea, but I don’t think it’d quite work out in … Continued

Grief.

posted in: Flash | 1

So, a few updates. First off, I don’t know whether or not the text game will get finished–I’ve got more important things to work on, since that was just a “for fun” sort of project.  I still have no intention … Continued

Shit becomes real.

posted in: Flash | 21

Alright, so here’s the most ridiculous thing that’s happened lately.  This is Corey, and he’s got balls of steel. There’s gotta be someone who can top this.  Any takers?

A very quick side project.

posted in: Flash | 0

JayIsGames has occasional game design competitions, and I’m going to enter the current one. And I’m going to get disqualified. The idea is that everyone makes a text-based game where you have to escape from a room, and it’s all … Continued

Company chugs along.

posted in: Flash | 19

The Company of Myself continues to collect viewers and spread around the internet like a video of a cat falling off of a table into a vat of molten lead.  Unfortunately, due to agreements with the sponsor, I wasn’t allowed … Continued

Some early feedback.

posted in: Flash | 0

I threw a link to Company up on Reddit, and it’s gotten a fair bit of comment feedback–As of right now, almost 250 comments in 12 hours. I’m always intensely critical of my own work, and that makes it very … Continued

“The Company of Myself” Releases.

posted in: Flash | 28

Finally, after lots and lots of wading through business delays and whatnot, Company is out in the wild. You can play it on a whole bunch of websites, as it looks like it’s started to spread around already. Find it … Continued

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