Since I’ve got a full collection of levels, I’ve been getting into the few remaining tasks left in the prequel’s code. Right now, there are four important features that are still missing:
- A pause menu
- A comic strip viewer
- Save data
- Cheat codes
The main menu is coded, and it includes a nice little level select grid with 25×25 pixel thumbnails of each level (1/20th of normal scale). These are rendered from bits of the game’s actual level data, which means that if I make changes to the levels, the thumbnails will automatically stay up-to-date. Here are the thumbnails for the first two chapters. How cute!