Starting over…
So, to start off with a summary, I started over with a lot of the work on Grief. The engine wasn’t fast enough, and the script wasn’t tight enough. Got a shitload of work done on both over the past … Continued
So, to start off with a summary, I started over with a lot of the work on Grief. The engine wasn’t fast enough, and the script wasn’t tight enough. Got a shitload of work done on both over the past … Continued
Viricide has been packed up and sent off into the real world, so you’ll hopefully be seeing it on various game sites pretty soon. At the time of writing this, it’s on at least Armor and Kongregate. Reviews are about … Continued