Sand update
I spent some more time working on the sand shader for the desert zone – here’s a little animation of how it’s looking: Nothing else to show for the moment – happy Friday
I spent some more time working on the sand shader for the desert zone – here’s a little animation of how it’s looking: Nothing else to show for the moment – happy Friday
Heyo, I’ve got a few shots of some more world map progress. First, another update to the swamp zone – everything was looking a little low to the ground, so I added some droopy trees to act as larger landmark-style … Continued
I’ve been working on some art assets – primarily, more progress on the world map and some proper visuals for the in-game enemies. The different tiers of hostile minions are color-coded now to help show their purposes, so the $60 … Continued
It’s April 1st and that means I’m supposed to say something zany and out-of-character. Hurr durr, from now on I only make Free-To-Pay games exclusive to Ubuntu Christian Edition. Anyway, here are some pictures of the world map in Unity’s … Continued