A bunch of screenshots

posted in: Unity | 1

Hello everybody.  I just noticed that I haven’t put up any screenshots of normal gameplay in a really long time, so here’s a few to chew on.  I just hooked up a prettier-looking setup for the interior grey walls, so … Continued

Surfaces and such

posted in: Unity | 3

I’ve been learning about making shaders lately.  Summary:  Making shaders is really fuckin’ interesting. For starters, I added some extra niceness to the shader used on the main obstacles (the stuff you’ll be picking up).  Part of that is a … Continued