Character art!

posted in: Unity | 3

Finally! Here’s our hero up close: And here he is crouched. Originally his “torso” was going to be a big square telescope that would be easy to shorten.  I think this new spreading panel body type is much more interesting … Continued

New video

posted in: Unity | 0

Got a new video for you!  This one focuses on tutorial features, but it also shows little bits of various other changes.  Eyes open!

Furniture consumption

posted in: Unity | 2

The stealth game’s various menus are starting to come together pretty nicely, but they’re still not quite done.  Working on interface every day was starting to wear on me a bit, so I took some time to put in a … Continued

It’s advanced.

posted in: Unity | 0

PC gamers love their advanced video settings.  Maybe it’s a tradition thing. Until recently, the game only ran in one of four graphics presets (“Sparse,” “Simple,” “Standard,” and “Stellar”).  I’m going to be keeping those as the basic settings, but … Continued