First things first: It looks like Fixation will be complete some time next week. Ben’s finished with all of the art assets, the code is more or less finished, and David says he’ll have the audio finished within a few days. It won’t release immediately, since we’ll need to wait on Armor for a few things and we might delay a little until the hype around GDC dies down a bit. Regardless, the game will launch in March.
I sent out an advanced copy (with no audio) to a gaming blog that had showed interest, so I’ll put up a link to their writeup when it rolls out. Seems like they enjoyed the game, so I’m feeling pretty good about it!
Wanna hear some music? Here’s the default loop for the first chapter.