I still don’t have any real character art for the player, but I know that the final design will work kinda like one of those Segway Scooter, but with a sphere instead of two wheels. I recently updated the way the player is animated to help sell this a little better – here’s two gifs to show the difference.
First, the old motion:
And then, the updated motion:
Snappier and more fluid at the same time!
2 Responses
Jamie Rezendes
That right there made the game 10x better.
Krishna
I love the weight on his head~!
Quirky