Player motion

posted in: Unity | 2

I still don’t have any real character art for the player, but I know that the final design will work kinda like one of those Segway Scooter, but with a sphere instead of two wheels.  I recently updated the way the player is animated to help sell this a little better – here’s two gifs to show the difference.

First, the old motion:



And then, the updated motion:



Snappier and more fluid at the same time!

2 Responses

  1. Jamie Rezendes

    That right there made the game 10x better.

  2. I love the weight on his head~!

Leave a Reply