Character art!

posted in: Unity | 3


Here’s our hero up close:

And here he is crouched.

Originally his “torso” was going to be a big square telescope that would be easy to shorten.  I think this new spreading panel body type is much more interesting and makes him look a lot more like a machine – especially while he’s animating.

There’s been some significant updates since the tutorial demonstration, so it’s safe to expect a new video soon!

[edit] Bonus points:  Here’s a gif.

3 Responses

  1. Jamie Rezendes

    I like it

  2. Vin Howard

    keep it coming

  3. Hypnotized by the gif.
    Wait, it’s Friday?!

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