Little update

posted in: Unity | 1

I made a new set of furniture pieces (somewhere around 30?) to help make progress in the Campaign mode feel more significant.  I also tied the secondary objectives to Campaign progress, so the early levels only have a food goal, then later ones introduce the Sequence, then later ones add in the Tagger (which is easily the most demanding).

I’ll show the new furniture set in a video soon, but for now, here’s a quick screenshot.  The vending machine is the only asset that only gets a texture swap instead of a whole new model, but here’s a new faceplate.  Get your sip on™


One Response

  1. Aravind

    Great to see another update after quite a long break. And the new model looks quite good. It could have had some Lays in it though 😛 Any info about ETA yet? 😉

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