Hello there! Sorry it’s been so long since I posted anything.
I’ve been studying up with Blender and Unity, and I recently started working on my first actual game using the two. It’s not anything crazy, but it’s got rules and winning and such, so it’s a big step up from the random disjointed tests that I had been doing previously. I love these pieces of software! Unity is way smarter than Flash, and Blender has such an astronomically huge feature-set that my brain exploded.
Anyway, let’s cut to the quick–the game’s not done or anything, but you can play the current version here.
One Response
Mike
Nice idea with the musical instruments, that’s suuuuuuper important for learning something completely. Like you’re going to know about different materials and how sound works, thats cool. I learned about how meat dries, and now I have an idea of how things dry. Also, for the cell game, (maybe) making it more realistic, by like making it kinda like a 3d osmosis jones will make it more visceral and real. maybe. Yea but it’s gonna take you a while to make anything, just like my cousin who’s an artist, each mosaic takes like a month, depending how big it is. A big project, like on the side of a building took him like 8 months, but his work is…. rigorous and detailed and very thoughtful and carefully crafted. His works are good, old museum art good, like roman vases good. Anyway, yea it’s good that you are making your own instruments because i’m doing the same thing, but with economics. It really helps you understand precisely how the physical world works. It’s nice.