David just finished up all of the music for Fixation. He made TEN tracks for the game! There’s a long loop for each of the five gameplay settings and five more (shorter) loops specially made for certain story points. For comparison, the original game had two songs that switched back and forth every few minutes.
I still don’t know how he does it. I can’t wait for you guys to hear the rest of the music. David and Ben have both done such incredibly wonderful work with their parts of this project…I’m ridiculously proud of them for their contributions and immensely thankful that they’ve stuck with me for as long as they have.
The current estimate is that the remaining audio (the sound effects) will be done in about two days.
Oh, also…I just hooked up Google Analytics, and it seems like more people read this blog than I had realized. Hello, everyone!
We’re also about to start hooking up the actual sound effects, which is ridiculously exciting for me. Here’s a picture of the sound map for one of the first chapter’s levels. This defines what footstep noises to use for each surface that people can stand on. In this image, Pink surfaces are covered in carpeting, Grey is the doors, and Brown is wood.
One Response
Mike
Nice idea with the musical instruments, that’s suuuuuuper important for learning something completely. Like you’re going to know about different materials and how sound works, thats cool. I learned about how meat dries, and now I have an idea of how things dry. Also, for the cell game, (maybe) making it more realistic, by like making it kinda like a 3d osmosis jones will make it more visceral and real. maybe. Yea but it’s gonna take you a while to make anything, just like my cousin who’s an artist, each mosaic takes like a month, depending how big it is. A big project, like on the side of a building took him like 8 months, but his work is…. rigorous and detailed and very thoughtful and carefully crafted. His works are good, old museum art good, like roman vases good. Anyway, yea it’s good that you are making your own instruments because i’m doing the same thing, but with economics. It really helps you understand precisely how the physical world works. It’s nice.