Design-Levels-December continues…

posted in: Flash | 0

I’m still at a loss for a title, but as of now, I’ve got 23 functional levels for Company’s prequel (and they’re coming along beautifully!).  This means I’m more than halfway there!  Ben Jelter has mainly been working on end-of-chapter … Continued

Chapter One rough drafts

posted in: Flash | 0

Hey everybody.  I’ve finally (!!!) started working on levels for the prequel to The Company of Myself.  I’ve got a nice roadmap for all 40 planned levels, and I have at least a rough plan for almost all of the … Continued

AI for Fix

posted in: Flash | 0

Fair warning:  The following is a lengthy deconstruction of a very simple idea (“NPCs that walk around on their own and stuff”).  If you just want to see a video of the system in action, you can go here.  _____________________________________ … Continued

A screenshot of some words

posted in: Flash | 0

There’s some kind of joke about a picture and a thousand words here, but I can’t seem to find it. Anyway, hello again!  I’ve been starting to work on the dialogue mechanics for Fix, and I’ve got a nice little … Continued

And now, for something completely unrelated.

posted in: Flash | 0

Now that Fisher-Diver is released, I can finally get back to work on the prequel to Company.  Be afraid! But in the meantime… Hit the “Ascii Wave Demo” up top for a little toy I’ve been making over the past … Continued

Fisher-Diver is about to start moving around

posted in: Flash | 0

Fisher-Diver’s weeklong exclusivity with Armor is over, so I just uploaded it to Kongregate.  Let’s all say hello to our friends from there. (Hello, K folks!) Also, it’s my birthday tomorrow!  How exciting.

Early feedback!

posted in: Flash | 0

Seems like Fisher-Diver is doing pretty well on Armor so far.  Their audience usually like my stuff less than some other websites (like Kongregate, in particular), so it’s super reassuring to see a lot of positive comments coming in.  And … Continued

Fisher-Diver is out!

posted in: Flash | 0

Hey everybody!  Fisher-Diver went live yesterday.  It’s site-locked to ArmorGames.com for a week, and after that we’ll start allowing it to spread around.  I’ll also be able to use this time to make some final adjustments and bug fixes according … Continued

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