Music is finished!

posted in: Flash | 4

David just finished up all of the music for Fixation.  He made TEN tracks for the game!  There’s a long loop for each of the five gameplay settings and five more (shorter) loops specially made for certain story points.  For … Continued

Almost time

posted in: Flash | 0

First things first:  It looks like Fixation will be complete some time next week.  Ben’s finished with all of the art assets, the code is more or less finished, and David says he’ll have the audio finished within a few … Continued

Alpha status

posted in: Flash | 0

The prequel to The Company of Myself has reached an official “alpha” state! In general, this means that all of the features and content are in place, but things will still get tweaked and revised before the game is finished. … Continued

Menus…

posted in: Flash | 2

Since I’ve got a full collection of levels, I’ve been getting into the few remaining tasks left in the prequel’s code.  Right now, there are four important features that are still missing: A pause menu A comic strip viewer Save … Continued

January 26th: The end of Design Levels December.

posted in: Flash | 0

So…it took about twice as long as I was expecting, but I just finished the 40th level for Company’s prequel.  I’m still probably going to revise things here and there, but there are 40 functioning levels and all of the … Continued

More levels…

posted in: Flash | 0

Level design continues.  I just finished the 37th out of 40!  Some of you might note some familiarity in this one… As has been the norm lately, this level doesn’t have any detail objects yet, so the final version will … Continued

Swampiness

posted in: Flash | 0

First things first:  We’re now up to 24 properly dressed levels.  They look awesome.  Go team! I’m still revising nine more levels after the dressed ones, and then there are seven remaining that don’t exist at all yet.  We’re getting close! … Continued

Level dressing

posted in: Flash | 0

Hey there–hope your years are off to a collectively good start! First off, lookie there, our “beginning of the year” deadline has whizzed by.  What a surprise!  It’s all good, though–we’re continuing to make solid progress, and we’re getting closer … Continued

Preloader Hijinks

posted in: Flash | 0

Normally, the preloader is one of the very last parts of the game that I write.  It’s just a loading bar, so it never seems like the Most Important Thing To Do, but as a result, I always just slap … Continued

Happy Holidays

posted in: Flash | 0

I hope everyone’s having a nice winter, and if Christmas is your thing, merry Christmas!  Please be sure to thank everyone thoroughly and sincerely if you get any presents. Here’s a screenshot of the (work-in-progress) visuals for Chapter 4, “The … Continued

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