Some news

posted in: Not the Robots, Unity | 2

Okay, got a bunch of updates… First of all, Not the Robots is complete. Now obviously, I don’t mean absolutely complete – we’ll update it as necessary.  For the moment, I have release-ready versions of the full game and demo … Continued

What’s been going on lately

posted in: Site news, Unity | 6

Okay, tons of updates, but they’re not all about Not the Robots. First of all, I got accepted into a really cool incubator program in Seattle called HouseOGames.  David Carney is taking part, too, which means that after years upon … Continued

Nearly ready to release

posted in: Unity | 4

Not the Robots is on the verge of completion – it mostly just needs finalized audio and we’ll be all ready to go. Here’s a screenshot:

Bigger update

posted in: Unity | 2

Hey y’all – hope your Tuesday is going nicely so far.  The game’s still inching towards completion – I only have one more significant piece of content to put together!  David says he’s close to being finished with the sound/music, … Continued

Little update

posted in: Unity | 1

I made a new set of furniture pieces (somewhere around 30?) to help make progress in the Campaign mode feel more significant.  I also tied the secondary objectives to Campaign progress, so the early levels only have a food goal, … Continued

A shitload of updates

posted in: Unity | 5

Ahoy there!  It’s been a while.  Luckily for me, I’ve got plenty of cool new features and updates to show for it. First, my only bad news:  There won’t be any more public alpha versions of the game. The good … Continued

Someone else’s video of Not the Robots

posted in: Unity | 4

Hey guys – a chill bro who calls himself ergman3 recorded a Let’s Play video of the Not the Robots gameplay alpha.  This is the first video of its kind, so I’m pretty excited about it!  He also gives some … Continued

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